Doxygen 1.9.1
Toolkit for Adaptive Stochastic Modeling and Non-Intrusive ApproximatioN: Tasmanian v8.2 (development)
TasGrid::GpuVector< T > Member List

This is the complete list of members for TasGrid::GpuVector< T >, including all inherited members.

clear()TasGrid::GpuVector< T >
data()TasGrid::GpuVector< T >inline
data() constTasGrid::GpuVector< T >inline
eject()TasGrid::GpuVector< T >inline
empty() constTasGrid::GpuVector< T >inline
GpuVector(GpuVector< T > const &)=deleteTasGrid::GpuVector< T >
GpuVector(GpuVector< T > &&other)TasGrid::GpuVector< T >inline
GpuVector()TasGrid::GpuVector< T >inline
GpuVector(AccelerationContext const *acc, size_t count)TasGrid::GpuVector< T >inline
GpuVector(AccelerationContext const *acc, int dim1, int dim2)TasGrid::GpuVector< T >inline
GpuVector(AccelerationContext const *acc, const std::vector< T > &cpu_data)TasGrid::GpuVector< T >inline
GpuVector(AccelerationContext const *acc, int dim1, int dim2, T const *cpu_data)TasGrid::GpuVector< T >inline
GpuVector(AccelerationContext const *acc, IteratorLike ibegin, IteratorLike iend)TasGrid::GpuVector< T >inline
load(AccelerationContext const *acc, const std::vector< T > &cpu_data)TasGrid::GpuVector< T >inline
load(AccelerationContext const *acc, IteratorLike ibegin, IteratorLike iend)TasGrid::GpuVector< T >inline
load(AccelerationContext const *acc, const std::vector< U > &cpu_data)TasGrid::GpuVector< T >inline
load(AccelerationContext const *acc, size_t count, const T *cpu_data)TasGrid::GpuVector< T >
load(AccelerationContext const *acc, size_t count, const U *cpu_data)TasGrid::GpuVector< T >inline
operator=(GpuVector< T > const &)=deleteTasGrid::GpuVector< T >
operator=(GpuVector< T > &&other)TasGrid::GpuVector< T >inline
resize(AccelerationContext const *acc, size_t count)TasGrid::GpuVector< T >
size() constTasGrid::GpuVector< T >inline
unload(AccelerationContext const *acc, std::vector< T > &cpu_data) constTasGrid::GpuVector< T >inline
unload(AccelerationContext const *acc) constTasGrid::GpuVector< T >inline
unload(AccelerationContext const *acc, size_t num, T *cpu_data) constTasGrid::GpuVector< T >
unload(AccelerationContext const *acc, T *cpu_data) constTasGrid::GpuVector< T >inline
value_type typedefTasGrid::GpuVector< T >
~GpuVector()TasGrid::GpuVector< T >inline